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Autodesk Maya12.A Exam Syllabus Topics:
| Section | Weight | Objectives |
| Topic 1: Lighting & Cameras | 15% | - Depth maps and shadow settings
- Camera controls and clipping planes
- Light types, attributes, and placement
|
| Topic 2: Rendering & Compositing | 10% | - Render settings and presets
- IPR preview and raytracing
- Render layers and compositing fundamentals
|
| Topic 3: Animation & Rigging | 15% | - Constraints and path animation
- Blend shapes and skinning basics
- Keyframing and Graph Editor
|
| Topic 4: 3D Modeling | 25% | - Polygon modeling workflows
- Subdivision surfaces and NURBS
- Booleans, edge loops, and mesh editing
|
| Topic 5: Materials, Shading & Texturing | 15% | - Fixing texture distortion on deformed surfaces
- Applying and positioning 2D/3D textures
- Assigning and adjusting shaders
|
| Topic 6: Dynamics & Effects | 5% | - Basic optical and visual effects
- Soft bodies and nConstraints
|
| Topic 7: User Interface & Scene Management | 15% | - Importing/exporting and organizing scene data
- Project setup and file management
- Navigating Maya interface and viewports
|