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| Section | Weight | Objectives |
|---|---|---|
| Topic 1: Texturing & Shading | 15% | - Working with texture maps and UVs - Shading networks and attributes - Creating and assigning materials |
| Topic 2: Animation Basics | 20% | - Transformations and animation curves - Keyframing and timeline controls - Basic rigging and constraints |
| Topic 3: 3D Modeling | 30% | - UV mapping and layout - Polygon modeling tools and editing - NURBS curves and surfaces - Subdivision surfaces |
| Topic 4: User Interface & Project Management | 20% | - Customizing preferences and hotkeys - File management, import/export, and project setup - Navigating viewports and panels |
| Topic 5: Lighting & Rendering | 15% | - Camera setup and properties - Render settings and output formats - Types of lights and settings |
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